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Professional rodeo action consists of two types of competitions:
In the roughstock events – bareback riding, saddle bronc riding and bull riding – a contestant’s score is equally dependent upon his performance and the animal’s performance. In order to earn a qualified score, the cowboy, while using only one hand, must stay aboard a bucking horse or bull for eight seconds. If the rider touches the animal with his free hand, he is disqualified. In saddle bronc and bareback riding, cowboys must “mark out” their horses; that is, they must exit the chute with their spurs set above the horse’s shoulders and hold them there until the horse’s front feet hit the ground after its initial jump out of the chute. Failing to do so results in disqualification. During the regular season, two judges each score a cowboy’s qualified ride by awarding 0 to 25 points for the rider’s performance and 0 to 25 points for the animal’s performance. The judges’ scores are then combined to determine the contestant’s score. A perfect score is 100 points. Cowboys at “the other end of the arena” compete against the clock, as well as against each other. In the timed events – calf roping, steer wrestling, team roping and steer roping – a contestant’s goal is to post the fastest time in his event. In steer wrestling and the roping events, calves and steers are allowed a head start. The competitor, on horseback, starts in a three-sided fenced area called a box. The fourth side opens into the arena. A rope barrier is stretched across that
opening and is tied to the calf or steer with a breakaway loop. Once the
calf or steer reaches the head-start point – predetermined by the size
of the arena – the barrier is automatically released. If a cowboy breaks
that barrier, a 10-second
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