Like any sport,
professional rodeo has subtle nuances
that demand that spectators learn a bit about what
they are watching to fully enjoy the action......Don't
know your header from your heeler? Get the lowdown on each event, how
the scores are calculated and much more with our crash course overview.

Bareback Riding |
Saddle Bronc Riding |
Bull Riding
Steer Wrestling |
Team Roping |
Tie-Down
Roping |
Barrel Racing

Professional rodeo action consists of two types of competitions —
roughstock events and timed events.
In the roughstock events
bareback riding,
saddle bronc riding and
bull
riding a contestant's score is equally dependent upon his performance
and the animal's performance. To earn a qualified score, the cowboy,
while using only one hand, must stay aboard a bucking horse or bull for
eight seconds. If the rider touches the animal, himself or any of his
equipment with his free hand, he is disqualified.
In
saddle bronc and
bareback riding, a cowboy must "mark out" his horse;
that is, he must exit the chute with his spurs set above the horse's
shoulders and hold them there until the horse's front feet hit the
ground after the initial jump out of the chute. Failing to do so results
in disqualification.
During the regular season, two judges each score a cowboy's qualified
ride by awarding 0 to 25 points for the rider's performance and 0 to 25
points for the animal's effort. The judges' scores are then combined to
determine the contestant's score. A perfect score is 100 points.
In timed events
steer wrestling,
team roping,
tie-down roping,
and barrel
racing; cowboys and cowgirls at "the other end of the
arena" compete against the clock, as well as against each other. A
contestant's goal is to post the fastest time in his or her event. In
steer wrestling and the roping events, calves and steers are allowed a
head start. The competitor, on horseback, starts in a three-sided fenced
area called a box. The fourth side opens into the arena.
A rope barrier is stretched across that opening and is tied to the calf
or steer with a breakaway loop. Once the calf or steer reaches the
head-start point — predetermined by the size of the arena — the barrier
is automatically released. If a cowboy breaks that barrier, a 10-second
penalty is added.